Learn Game Development Essentials with Marcus Irizarry

4:30 PM - 6:30 PM
Danbury Library
Technology Center Computer Lab

Event Details

Create fun and interactive experiences through video games! Learn the basics of building a game using the Unity game engine, and learn how to make 2D and 3D games. By the end of the course, you will understand how to use images and 3D models, along with code to bring your games to life in Unity.

FREE!

Age(s): 12-18 years old

Come to one or ALL of the workshops in this 10 part series!

Class 1 - Galaxy Invasion! 2D Scroll and Shoot

-A basic rundown of the Unity Development Environment

-How to import assets into unity

-An introduction to C# concepts and Visual Studio


Class 2 - Galaxy Invasion! 2D Scroll and Shoot Pt.2

-The basics of C# code and Object Oriented programming

-How to create Enemy AI

-How to create UI

       

Class 3 - Galaxy Invasion! 2D Scroll and Shoot Pt.3 Adding Feel

-How to add sound effects

-How to add visual effects

-How to add menus


Class 4 - Jumping and Stomping! 2D Platforming

-How to script gravity

-How to detect collision between objects


Class 5 - Jumping and Stomping! 2D Platforming Pt.2

-How to level design

-How to use prefabs to build levels


Class 6 - Jumping and Stomping! 2D Platforming Pt.3

-How to create a boss

-How to use a state machine

-How to create collectibles


Class 7 - Cube Dasher! Moving to 3D

-How to create a 3D Unity project

-How to create 3D objects

-How to use 3D physics and collisions

Class 8 - First Person Shooting!

-How to use Unity presets packages

-How to create 3D controls

Class 9 - First Person Shooting! Pt.2

-How to create custom classes

-How to use a raycasts


Class 10 - Multiplayer FPS: Analyzing and Experimenting

-Analyze and understand foreign code

-Reverse engineering components

-Understanding scale

-Finding paths to expanding





Event Type(s): Workshop
Age Group(s): Teens
Presenter: Marcus Irizarry
Aurelio Muraca

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